UpdateEntityStateLogic

Logic to update the state of all the entities inside the environment.

trait Environment => Task[Environment]
class Object
trait Matchable
class Any

Value members

Concrete methods

override def apply(env: Environment): Task[Environment]
Definition Classes
Function1

Inherited methods

@unspecialized
def andThen[A](g: Task[Environment] => A): Environment => A
Inherited from:
Function1
@unspecialized
def compose[A](g: A => Environment): A => Task[Environment]
Inherited from:
Function1
override def toString(): String
Definition Classes
Function1 -> Any
Inherited from:
Function1